Jonathan Zdziarski has made available the first publicly available application for iPhone OS 1.2, a port of his popular NES emulator. The application, for which source code is available, can be built in Xcode and run on iPhone 1.2 devices. Currently iPhone OS 1.2 is only in the hands of developers accepted to Apple’s iPhone Developer Program and holders of leaked copies.
The NES emulator uses modified headers to build applications harnessing the full breadth of lower-level iPhone objects rather than the restrictive subset offered by Apple’s official software development kit. Official third-party applications run in a sandbox that limits their access to system components and places restrictions on background operation. They make use of a set of APIs overlaid upon the lower-level APIs, which have been hidden from access via the official SDK tools but can still be accessed by applications built with unofficial toolchains.
Zdziarski told us “Source code has been committed to CVS along with new Makefiles. As you’ll see, only a very minimal number of code changes have been made that are specific to Aspen. The source code as a whole is largely unchanged.”
Posted on March 25th, 2008 by admin
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Although Apple CEO Steve Jobs said, during his SDK introduction presentation, that the iPhone App Store would work over both WiFi and cellular networks, a new screenshot of the store (running on iPhone OS 1.2, currently in beta and unreleased to the public) from Boy Genius Report apparently reveals that a WiFi connection is, at least for now, required.
The BGR gallery includes some other great shots of iPhone OS 1.2, including Exchange setup, other pictures of the App Store and more.
via http://www.iphoneatlas.com/2008/03/24/iphone-appstore-currently-requires-wifi/
Posted on March 25th, 2008 by admin
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Getting tired of that ringtone, but not sure where to look for more? How about subscribing to one in iTunes? TeenBuzz.com has released several of their signature high-frequency ringtones in the form of a podcast. It’s very convenient: new ringtones download automatically to iTunes into the Ringtones directory, ready to be synced to the iPhone. Hopefully this will grow into something big, as it very well could.
You can click here to subscribe to their ringtone podcast (…ring-cast?). A detailed tutorial on how to use their feed is available here.
Update: Teen Buzz just posted with information that Apple has accepted their feed for inclusion in iTunes. There is a good chance that this could be the next big thing in podcasting and ringtones alike, especially now that they have Apple’s blessing.
via http://www.iphonealley.com/news/subscribe-to-ringtone-podcasts-in-itunes
Posted on March 25th, 2008 by admin
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I can’t say that Kevin Rose of Digg.com has ever been dead on, or even remotely close to being correct when it comes to rumors or leaks regarding the iPhone. In his weekly Digg podcast, Kevin referred to the new iPhone as the “iPhone Pro, or whatever” featuring 3G support and a second camera behind the glass faceplate for video conferencing. The release of the iPhone pro is “in a few months,” according to Kevin. I think Kevin might be right on the time frame. I expect (and hope) that Jobs will announce the new iPhone at the World Wide Developers Conference in June.
Posted on March 24th, 2008 by admin
Filed under: iPhone Videos, iPhone News | No Comments »
Today Mac OS X hints offers an easily overlooked internationalization hint. You’re probably well aware of the trick where you hold down an iPhone button on the keyboard to view accented variations on the letter being tapped. What you might not have know about was the regional domains. In settings, choose General > Keyboards and enable some of those international keyboards.
Next go to Safari and start to enter a new URL. Tap the globe to switch the active keyboard from US English to some other nationality. (French is shown here.) Finally, tap and hold the .com button. After a second, a regionalized version of .com appears just to the left of the default.
via http://www.tuaw.com/2008/03/21/internationalize-your-iphone-com-key/
Posted on March 24th, 2008 by admin
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Roughly Drafted has a nice, long analysis of the iPhone as a gaming device, and they hit on a lot of great reasons why the iPhone seems destined to be a great gaming platform. Not only will it have the hardware chops to play games (including a few input devices that no other handheld gaming consoles have ever had), but Apple’s SDK implementation, when it finally gets off the ground in June anyway, seems poised to let almost anyone develop any game ideas they have for the device.
Throw in a great distribution platform and a relative lack of competition on the handheld platform (Nintendo is undoubtedly working on a successor to the DS, but other than that, there are no real next-generation contenders so far), and Apple apparently has the potential to do very well in the gaming market.
In fact, the only problem that Apple might bump up against in building up in the iPhone as a gaming device is the cost — at $400, it’ll be the most expensive gaming handheld out there. But given that it’s actually a smartphone, and thus actually benefits from an already installed user base (people who have the iPhone may very well be people who will have never purchased or used a handheld gaming platform before), the price may not be that big an obstacle to ownership.
pushed for the forefont of anything in gaming, but if And if they can build up a respectable library of game titles, they could even brand an iPod touch/phoneless iPhone as a gaming unit, and sell that at a price that would compete with Sony’s PSP and Nintendo’s DS. Apple has never historicallytheir showing at the SDK event is any indication, they may be lining up to make the iPhone the place to play handheld videogames in the future.
via http://www.tuaw.com/2008/03/22/iphone-has-the-potential-to-take-over-handheld-gaming/
Posted on March 24th, 2008 by admin
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Requirements: Software runs on PC (Microsoft Windows 98/ME/NT/2000/XP) to convert DVD movies. DVD movie conversion requires a standard DVD-ROM. (No Mac OS version has been planed yet). iTunes is required to transfer video file from iTunes library to Apple TV.
Software Downloads: 1. PQ DVD to iPhone Video Converter Suite(this suite combines two software: iPhone Movie Video Converter and DVD to iPhone Converter) 2. iTunes All-in-one Tutorial:Step 1: Run the PQ DVD to iPhone Video Converter Suite. Part 1. Directly click “Open” button on right-hand side, and load the DVD or any video file you want to convert, and begin the play process.

Part 2. “Set Output File/Location” within this “Open” menu.
Part 3: Setting the start point and stop point of the loaded DVD or video file with the range bar for conversion, or click “Set start and stop times for recording” in “Options” menu.Tips: In the interface, you can choose to set the cropping and resolution of the output video, stretch or choose to auto-stretch the widescreen with aspect ratio control to your needs, and regulate the audio and video quality of output video as you like. You can also set the Video and Audio quality, and limit the estimated file size.
Part 3: Setting the start point and stop point of the loaded DVD or video file with the range bar for conversion, or click “Set start and stop times for recording” in “Options” menu.Tips: In the interface, you can choose to set the cropping and resolution of the output video, stretch or choose to auto-stretch the widescreen with aspect ratio control to your needs, and regulate the audio and video quality of output video as you like. You can also set the Video and Audio quality, and limit the estimated file size.Step 2: Complete the output settings. Tips: Here comes the key step, because these options are of crucial importance for whether or not your encoded video will work on the iPod. So it’s to be discussed in great detail.Choose Codec of video: Select MPEG-4(fast conversion, larger file size) or H.264(slow conversion, half the size) for the same quality as you like. Bitrate: The bitrate refers to the number of bits per second devoted to storing the final product; the higher the bitrate, the greater the audio resolution of the final product. Bitrate (kbps) needs to be below 768 for H.264, and below 2500 for MPEG-4. PQ DVD Software recommends using lower-than-maximum numbers here, just for safety. If you’re really picky about video quality, you’ll need to test some clips to determine what looks and works best here.Frame rate (fps): The frame rate is the number of frames or images that are projected or displayed per second. At least according to Apple’s technical specifications for the iPod, frame rate cannot exceed 30 fps regardless of whether you’re using MPEG-4 or H.264. In addition,you can also choose “Disable screensaver when recording” or “Shutdown the computer when the work is done”.Part 1: Click “More Options” to finish the “Output Setting”.
Part 2: You can also click the “Options” at the top to customize the “Output Settings” or “DVD Settings”, Here you can also record your DVD/video file later.
Step3:Convert the input DVD or video.Part 1. Click “Record it” to start the conversion.
Part 2. Pause or stop the recording whenever you like by clicking “Pause/Stop”.
Part 3. In the “Open” field, you can also choose to “Batch Convert Video Files” for batch conversion.
Part 3. In the “Open” field, you can also choose to “Batch Convert Video Files” for batch conversion.
Step4:When the conversion finishes, add the converted video file by clicking “Add File to Library” in iTunes’ File menu, and select this output video file to iPhone’s playlist. Tips: When it finishes, add the converted file to your iTunes library by simply dragging it onto the iTunes icon in your Dock. Be aware that a video file that is accepted by iTunes is not always compatible with the iPod; this won’t become apparent until you synchronize the iPhone. Time for you to enjoy the converted videos on your iPhone now. Amazing, isn’t it?
Posted on March 23rd, 2008 by admin
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New data from M:Metrics for the month of January confirms that folks who own an iPhone tend to do more entertaining things on their devices — such as watch video and visit social networks — than those who own smartphones. However February data from mobile ad network AdMob points out that iPhone users are still a relatively small part of the overall mobile phone market in the U.S. Good thing, otherwise we’d never get anything done.
via http://gigaom.com/2008/03/18/iphone-users-are-having-more-fun/
Posted on March 21st, 2008 by admin
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Google has pushed out a new release of its GData Objective-C Client Library that adds support for the Google Contacts Data API and YouTube API. What this means, in a nutshell, is that applications written in Objective-C (including those created for the iPhone) can take advantage of features like uploading video to a YouTube account or directly editing their Google account contacts.
In fact, the new GData Objective-C Client Library is completely compatible with the iPhone SDK. Per a Google blog post:
“Perhaps you want your iPhone software to send photos to a Picasa Web Albums account, or keep a journal of phone calls automatically in Blogger. Maybe your iPhone application accesses a database of information from a Google Spreadsheet or from Google Base. With the Google Data APIs Objective-C Client Library, creating software for these tasks is straightforward.”
“If you are writing iPhone software, just drag the “GData Sources” group folder from the GData project file into your iPhone project, and use the GData APIs as you would when writing a Mac application. ”
The Gdata Objective-C Client Library project page has more information.
via http://www.iphoneatlas.com/2008/03/20/google-opens-its-apis-to-iphone-sdk/
Posted on March 21st, 2008 by admin
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iPhone hacker Niacin has just released his version of iBooter. Running on Mac, Windows and Linux, iBooter offers an interactive diagnostic and customization tool that talks directly with Apple’s iPhone bootloader. With it you can set environmental variables, write a custom picture to the display (faboo if you’re tired of that USB plug and the iTunes logo), run USB commands and diagnose why, for example, your iPhone isn’t booting correctly.Full installation instructions are available at the iBooter website as well as downloads for all three platforms. If you need to send commands directly to the baseband, iBooter is the tool you’ve been looking for.
via http://www.tuaw.com/2008/03/20/ibooter-offers-itunes-free-iphone-diagnostics/
Posted on March 21st, 2008 by admin
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