If you’re a lover of those old LED football games, you’ll be happy to hear Mark Helmuth will be bringing the fun game to the iPhone. Based on the 1970’s handheld games, this game will have all the appeal of the old ones with touch capabilities thrown in.
There is currently a beta version out there and the games will launch sometime next week. It will only cost a dollar and should be pretty fun.
With big, oversized buttons, beepy sounds and old-school graphics, how can you go wrong? With this new version of an old classic, gadget lovers of the ages will be pleased.
via http://www.iphonebuzz.com/led-football-game-for-the-iphone-274515.php
Posted on August 27th, 2008 by admin
Filed under: iPhone Game | No Comments »
great (and free) games. Title links jump to the appropriate page in the iTunes App Store.
The goal is to remove pegs by jumping the other pegs - until only one peg (presumably some sort of bionic super peg) remains. Addictive, well programmed and e-coli free.

Hanoi is the iPhone implementation of the classic ‘Towers of Hanoi’ game - one that has puzzled people for hundreds of years and has spawned one of the most mind-numbingly geeky Wikipedia pages ever created.
Ian Marsh’ version of the game is slick, entertaining and quite challenging - even for those of us without a PhD.

Well, imagine now that the TIE fighters were actually arrows and the Death Star were a flat surface that was comprised entirely of SUPER DESTRUCTIVE KILLER cubes. Yeah, exactly.

The iPhone version, however, is a blast. The free version of Labyrinth contains ten different levels - all enhanced by awesome accelerator support and a visually pleasing display of various artificial woodgrains. Best part: you never lose your balls. (Yes, I am aware this section reads like it was written by a 12 year old boy…)
Enjoy, and let us know what YOUR favorite App Store games are in the comments section below.
via http://babygotmac.com/a/five-great-and-free-iphone-games/
Posted on August 20th, 2008 by admin
Filed under: iPhone Game | No Comments »
Unlike other similar applications, this one has realistic simulation of the dice movement and not just numbers showing up at the end…
Unfortunately the movement of dices is not proportional to how strong you shake the iPhone. One would expect the more you shake the faster dices are moving. However the movement is realistic and one can even select various dice types:
Posted on August 12th, 2008 by admin
Filed under: iPhone Game, iphone applications | No Comments »
Among the hardcore gaming crowd, John Carmack’s work with id Software is legendary for producing 3D gaming works such as Doom and Quake. Although Carmack is clearly comfortable pushing the limits of PC hardware, his latest interest appears to be in mobile games – and his sights are now set on the Apple iPhonehttp://en.wikipedia.org/wiki/Apple_iPhone .
Zoom”We wanted to do something for the iPhonehttp://en.wikipedia.org/wiki/IPhone , but we just didn’t have the scheduling or the resources available,” Carmack said to Forbes. “I really regret not having something at launch.”
The launch that Carmack referred to was the launch of the App Storehttp://en.wikipedia.org/wiki/App_Store on iTunes, which coincided with the release of the iPhone 3G. The App Store allows iPhone and iPodIPod Touch users to download and install applications and games for use on their mobile device.
While Carmack won’t have the usual dual-core CPU and blazing AMD or NVIDIA GPUs on tap, he seems more than confident that the iPhone is capable of delivering the graphical goods.
“The iPhone, as a device, is in the same generation power-wise as the PS2 or Xboxhttp://en.wikipedia.org/wiki/Xbox ,” he said. “The graphics are a little lower but the RAM is a lot higher. … You could easily spend $10 million on an iPhone game, but the market just can’t support that yet.”
Anna Kang, president of id Mobile, explained that the game for iPhone would be based off an existing id property, meaning that it could be from id’s roster of first-person shooters, the old classic Commander Keen, or even the lesser known Orcs & Elveshttp://en.wikipedia.org/wiki/Elf game from the NintendoNintendo DS.
Carmack isn’t letting on that type of game it’ll be, but he intends to impress. “We have a title we want to develop exclusively for iPhone,” he added. “I’m not announcing anything specifically, but it would be a graphical tour de force.”
via http://www.tomsguide.com/us/iphone-id-doom-quake-carmack,news-2132.html
Posted on July 30th, 2008 by admin
Filed under: iPhone Game | No Comments »
The fact that my wife and I both have iPhones is a blessing and a curse. It’s a blessing because well… we both have iPhones. But it’s also a curse. It has become another gadget to upgrade, to pimp up and gulp- to depreciate quickly . We were both going to get the 2nd generation iPhones but after weighting in the fact that the original ones are upgradable via software, it became hard to justify the cost of a whole new phone. Sorry, 2 new phones. So we opted for the software update, which gave us in a lot of ways a new phone. The upgrade was free, but the mostly inexpensive apps add up. This got me thinking about Fairplay, Apple’s DRM technology used throughout the iTunes store for music and now applications as well. Fairplay allows you to register up to 5 computers and unlimited iPods/iPhones synced to those computers. So… it should be easy for my wife and I to share iPhone apps with each other as long as both our iTunes are authorized to use them. All we need to do is authorize both accounts in both computers and re-download the apps. This could work in Windows, but why would I right?
Here’s a step by step tutorial on how to do it.
Scenario
I have 2 Macs, 2 iPhones, 2 iTunes accounts.
I used one account to buy a game, and another account to buy another one. The goal is to have both games playable on both phones legally with no hacks.
Solution
Have each computer be authorized for both accounts. Re-download apps on 2nd computer with 1st computer iTunes account.
Step 1: Authorize Computers
I step into my wife’s mac, launch iTunes, log out of her iTunes Store account and log in with mine.
Step 1: Log Out and In
Still inside iTunes, I go to the app store and click the Buy App button on the application I had bought in my computer.
iTunes knows I already paid for this and just let’s be re-download it without charging me again.
Step 2: Confirm
The app then begins to download.
Once the download is complete, it now shows in the Applications section of iTunes.
I can now log out of my iTunes Store account and log her’s back in.
Step 1: Log out and in
Step 3: Sync & Play
I can plug her phone in now and sync.
Step 3: sync
The app should transfer without any fuss.
Step 3: syncing
Once synced, it shows on her phone ready for playing.
Step 3: play
And now both our kids can take over our phones and drain those batteries out.
Step 3: playing
Enjoy.
via http://allforces.com/2008/07/22/share-apps-between-iphones/
Posted on July 25th, 2008 by admin
Filed under: iPhone Fun, iPhone Game, iPhone Tips | No Comments »
Apple CEO Steve Jobs has said about the July 11 iPhone App Store launch that 25% of the first 500 applications at the store will be free. Of the commercial applications, 90% will be sold for $9.99 or less, and most interestingly for gamers is that he added a third of the first wave of applications will be iPhone games.Here are the best choice games (both free and paid) out of the around 165 titles available. Read the list of recommended iPhone games in alphabetical order:
* Adventure: The Interactive Original (adventure) - FREE
* Aurora Feint: The Beginning (puzzle) - FREE
* Aqua Forest (puzzle) - $7.99
* Bejeweled 2 (puzzle) - $9.99
* Bomberman Touch: The Legend Of Mystic Bomb (action) - $9.99
* Bubble Bash (puzzle) - $7.99
* Chess & Backgammon Classics (board) - $9.99
* Chimp’s Ahoy (action) - $9.99
* Chopper (action) - $7.99
* Code Runner - FREE
* Crash Bandicoot: Nitro Kart 3D (racing) - $9.99
* Critter Crunch (puzzle) - $9.99
* Cro-Mag Rally (racing) - $9.99
* Crosswords (puzzle) - $9.99
* Diamond Twister (puzzle) - $7.99
* Enigmo (puzzle) - $9.99
* Etch a Sketch (drawing) - $4.99
* Ms. Pac-Man (arcade) - $9.99
* Motion X: Poker Dice (card) - $4.99
* Moto Racer (racing) - $9.99
* Numba (puzzle) - $9.99
* Platinum Solitaire (card) - $7.99
* Platinum Sudoku (puzzle) - $5.99
* Scrabble (card) - $9.99
* Space Monkey (action) - $9.99
* Super Monkey Ball (action) - $9.99
* Tap Tap Revenge (rhythm) - FREE
* Tetris (puzzle) - $9.99
* Texas Hold’em (card) - $4.99
* Trism (puzzle) - $4.99
* Zen Pinball: Rollercoaster (arcade) - $4.99
(more…)
Posted on July 22nd, 2008 by admin
Filed under: iPhone Game | No Comments »
Okay people. I admit it. I’m obsessed. Not only has downloading iPhone Apps become a favorite pastime, I also can’t stop playing Aurora Feint. This game was a free app and I was blown away. I mean, for a free application, this game has great graphics, sound and game play.
It starts out like your standard Tetris or Bejeweled, requiring that you line up three like-colored blocks before they are eliminated. However, you quickly realize you can do much more with this game than its predecessors. Flip the phone in any direction and the blocks feel the force of gravity, providing you with more options. Then, leveling up grants you new powers and abilities. You level up by earning enough crystals in order to purchase new powers. There’s a mini-map and everything. However, it seems a big update is in store, wherein MMO attributes will be added and a story line interwoven according to the Aurora Feint FAQs.
The only downside is the way this intensely graphic game drains the iPhone’s battery life. But, that seems to be a problem with most of the applications. Oh, and this game is a big time-waster. I mean it, people. Hours can be lost with all the block breaking!
via http://www.iphonebuzz.com/iphone-games-aurora-feint-213089.php
Posted on July 21st, 2008 by admin
Filed under: iPhone Game | No Comments »
Everyone that knows me is aware that I’m addicted to games like Guitar Hero and Rock Band. It’s only natural that I would be drawn to the game Tap Tap Revenge for the iPhone. It’s a relatively simple concept, much the same as either of the two rhythm games I mentioned. You’ve got orbs that come down your screen that correspond to music being played.
There are only four songs included with the game which are separated into four difficulties. Two of the tracks are used twice (in higher difficulties) effectively giving you six tracks to master. Sure, that’s not a lot of music, but the game is free, which more than makes up for it. You can also currently download four additional tracks to the game. It’s very possible that more will be added over time. I’d definitely recommend this if you’re looking for something to pass the time with.
Posted on July 18th, 2008 by admin
Filed under: iPhone Game | No Comments »
Fancy a bit of military conquest on the iPhone? Plotting tank attacks and Maneuvering your infantry into perfect positions to route the enemy? Cool. I know I do - and Agile Forces is just the game to satisfy those needs on the iPhone.
It’s a turn-based strategy game that offers multiple levels of war strategy scenarios, plays very well on the iPhone and has some very nice features. Agile Forces is from Agile Mobile - the same folks who just brought out what I think is the best IM client for the iPhone - Agile Messenger - a couple days back.
Here’ some of what I like about Agile Forces:
The current ‘demo’ version of the game offers 5 single player missions. There are plans for more missions (up to 100) and an online (play against others) capabilities coming in (probably paid-for) versions of Agile Forces. That sounds very promising - I’d love to see the online multiplayer version come along soon.
Agile Mobile has also recently announced that both Agile Messenger and Agile Forces will be coming to the iPhone App Store.
Big splash from Agile Mobile this week - two very nice apps that are well worth trying. Agile Forces is available on Installer now, in the Games section
Posted on July 3rd, 2008 by admin
Filed under: iPhone Game | No Comments »
A new video teaser of upcoming iPhone game Rolando has been posted at TouchArcade. Few details are provided, but the game is described as a physics-based platform/puzzler which has been designed from the ground up for the iPhone. The Youtube Video is impressive.
Posted on July 2nd, 2008 by admin
Filed under: iPhone Videos, iPhone Game | No Comments »