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iPhone on Level with PS2,Xbox

Among the hardcore gaming crowd, John Carmack’s work with id Software is legendary for producing 3D gaming works such as Doom and Quake. Although Carmack is clearly comfortable pushing the limits of PC hardware, his latest interest appears to be in mobile games – and his sights are now set on the Apple iPhonehttp://en.wikipedia.org/wiki/Apple_iPhone .

Zoom”We wanted to do something for the iPhonehttp://en.wikipedia.org/wiki/IPhone , but we just didn’t have the scheduling or the resources available,” Carmack said to Forbes. “I really regret not having something at launch.”

The launch that Carmack referred to was the launch of the App Storehttp://en.wikipedia.org/wiki/App_Store  on iTunes, which coincided with the release of the iPhone 3G. The App Store allows iPhone and iPodIPod  Touch users to download and install applications and games for use on their mobile device.

While Carmack won’t have the usual dual-core CPU and blazing AMD or NVIDIA GPUs on tap, he seems more than confident that the iPhone is capable of delivering the graphical goods.

“The iPhone, as a device, is in the same generation power-wise as the PS2 or Xboxhttp://en.wikipedia.org/wiki/Xbox ,” he said. “The graphics are a little lower but the RAM is a lot higher. … You could easily spend $10 million on an iPhone game, but the market just can’t support that yet.”

Anna Kang, president of id Mobile, explained that the game for iPhone would be based off an existing id property, meaning that it could be from id’s roster of first-person shooters, the old classic Commander Keen, or even the lesser known Orcs & Elveshttp://en.wikipedia.org/wiki/Elf  game from the NintendoNintendo  DS.

Carmack isn’t letting on that type of game it’ll be, but he intends to impress. “We have a title we want to develop exclusively for iPhone,” he added. “I’m not announcing anything specifically, but it would be a graphical tour de force.”

via http://www.tomsguide.com/us/iphone-id-doom-quake-carmack,news-2132.html

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